


I found Pieces and Players to be a more challenging book than Ms. Who is Eagle Devlin and why are strange people in black jackets following the five teens? Is the art trying to reach out to the teens and tell them where they're hidden. Each encounters a strange, almost haunting link between certain missing pieces. Can they trust each others' judgment, or better yet, can they trust the adults around them? The group of five begin their search for the truth of what really happened by acquainting themselves with the missing art. Sharpe lost her confidence in Calder, Petra, and Tommy? Will the new kids interfere with the strong bond between the original three friends?Įach teen has their own self doubts to deal with. Zoomy Chamberlain, classified as legally blind, notices things that others take for granted. Early Pearl comes from the other side of Chicago and has a knack for solving word problems. Sharpe wants two other teens to help out. Sharpe, an eccentric old lady, ask the three teenage sleuths, once again, to examine the particulars of this robbery of thirteen valuable art pieces from the Farmer Museum. Miss Hussy, a favorite school teacher, and Mrs. The insecurities and discomforts of adolescence have invaded. Suddenly, he rounds the corner to the Dutch Room and what he sees next sets off a formidable investigation for three local teens.Ĭalder, Petra, and Tommy are famous for solving strange mysteries in the Chicago area but a few years have passed since their last investigation and things have changed. Is it the ghost that haunts the old building or just some badly neglected repairs needed on the museum. As the guard sets off checking each hallway, his scalp tingles and the hair raises on both arms. The creek of a broken window and the wail of wind moving through the corridors startle a night guard of the Farmer Museum in Chicago.

With pieces and players, you have all the ingredients for a fantastic mystery from the amazing Blue Balliett … ( more) Sharpe who's acting suspiciouslyâ?there's a ghost who mingles with the guards in the museum, a cat who acts like a spy, and bystanders in black jackets who keep popping up. Sharpe, who may be playing her own kind of game with the clues. The kids have been drawn in by the very mysterious Mrs. and has a word or two to say about the missing treasure. Now they've been matched with two new sleuthsâ?Zoomy, a very small boy with very thick glasses, and Early, a girl who treasures words. or who might have stolen them.Ĭalder, Petra, and Tommy are no strangers to heists and puzzles. And nobody has any idea where they and the other eleven artworks might be. Thirteen extremely valuable pieces of art have been stolen from one of the most secretive museums in the world. From the NEW YORK TIMES bestselling author of CHASING VERMEER and HOLD FAST
